protected:
virtual void SetUp() {
WebGraphicsContext3D::Attributes attributes;
+ bool lose_context_when_out_of_memory = false;
context_ =
WebGraphicsContext3DInProcessCommandBufferImpl::CreateOffscreenContext(
- attributes);
+ attributes, lose_context_when_out_of_memory);
context_->makeContextCurrent();
context_support_ = context_->GetContextSupport();
helper_.reset(