protected:
virtual void SetUp() {
WebGraphicsContext3D::Attributes attributes;
+ bool lose_context_when_out_of_memory = false;
context_ = webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl::
- CreateOffscreenContext(attributes);
+ CreateOffscreenContext(attributes, lose_context_when_out_of_memory);
context_->makeContextCurrent();
helper_.reset(