Update To 11.40.268.0
[platform/framework/web/crosswalk.git] / src / content / common / gpu / client / context_provider_command_buffer.h
index aa8613a..39c7fef 100644 (file)
@@ -34,29 +34,29 @@ class CONTENT_EXPORT ContextProviderCommandBuffer
   CommandBufferProxyImpl* GetCommandBufferProxy();
 
   // ContextProviderWebContext implementation.
-  virtual WebGraphicsContext3DCommandBufferImpl* WebContext3D() OVERRIDE;
+  WebGraphicsContext3DCommandBufferImpl* WebContext3D() override;
 
   // cc::ContextProvider implementation.
-  virtual bool BindToCurrentThread() OVERRIDE;
-  virtual gpu::gles2::GLES2Interface* ContextGL() OVERRIDE;
-  virtual gpu::ContextSupport* ContextSupport() OVERRIDE;
-  virtual class GrContext* GrContext() OVERRIDE;
-  virtual Capabilities ContextCapabilities() OVERRIDE;
-  virtual bool IsContextLost() OVERRIDE;
-  virtual void VerifyContexts() OVERRIDE;
-  virtual void DeleteCachedResources() OVERRIDE;
-  virtual bool DestroyedOnMainThread() OVERRIDE;
-  virtual void SetLostContextCallback(
-      const LostContextCallback& lost_context_callback) OVERRIDE;
-  virtual void SetMemoryPolicyChangedCallback(
+  bool BindToCurrentThread() override;
+  gpu::gles2::GLES2Interface* ContextGL() override;
+  gpu::ContextSupport* ContextSupport() override;
+  class GrContext* GrContext() override;
+  Capabilities ContextCapabilities() override;
+  bool IsContextLost() override;
+  void VerifyContexts() override;
+  void DeleteCachedResources() override;
+  bool DestroyedOnMainThread() override;
+  void SetLostContextCallback(
+      const LostContextCallback& lost_context_callback) override;
+  void SetMemoryPolicyChangedCallback(
       const MemoryPolicyChangedCallback& memory_policy_changed_callback)
-      OVERRIDE;
+      override;
 
  protected:
   ContextProviderCommandBuffer(
       scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context3d,
       const std::string& debug_name);
-  virtual ~ContextProviderCommandBuffer();
+  ~ContextProviderCommandBuffer() override;
 
   void OnLostContext();
   void OnMemoryAllocationChanged(const gpu::MemoryAllocation& allocation);