using cc::IOSurfaceDrawQuad;
using cc::PictureDrawQuad;
using cc::RenderPass;
+using cc::RenderPassId;
using cc::RenderPassDrawQuad;
using cc::ResourceProvider;
using cc::SharedQuadState;
SkXfermode::Mode arbitrary_blend_mode3 = SkXfermode::kOverlay_Mode;
IOSurfaceDrawQuad::Orientation arbitrary_orientation =
IOSurfaceDrawQuad::UNFLIPPED;
- RenderPass::Id arbitrary_id(10, 14);
+ RenderPassId arbitrary_id(10, 14);
ResourceProvider::ResourceId arbitrary_resourceid1 = 55;
ResourceProvider::ResourceId arbitrary_resourceid2 = 47;
ResourceProvider::ResourceId arbitrary_resourceid3 = 23;
Compare(pass_cmp->shared_quad_state_list[i],
pass_in->shared_quad_state_list[i]);
}
- for (size_t i = 0; i < pass_in->quad_list.size(); ++i)
- Compare(pass_cmp->quad_list[i], pass_in->quad_list[i]);
+ for (cc::QuadList::Iterator in_iter = pass_in->quad_list.begin(),
+ cmp_iter = pass_cmp->quad_list.begin();
+ in_iter != pass_in->quad_list.end();
+ ++in_iter, ++cmp_iter)
+ Compare(&*cmp_iter, &*in_iter);
+
for (size_t i = 1; i < pass_in->quad_list.size(); ++i) {
bool same_shared_quad_state_cmp =
- pass_cmp->quad_list[i]->shared_quad_state ==
- pass_cmp->quad_list[i - 1]->shared_quad_state;
+ pass_cmp->quad_list.ElementAt(i)->shared_quad_state ==
+ pass_cmp->quad_list.ElementAt(i - 1)->shared_quad_state;
bool same_shared_quad_state_in =
- pass_in->quad_list[i]->shared_quad_state ==
- pass_in->quad_list[i - 1]->shared_quad_state;
+ pass_in->quad_list.ElementAt(i)->shared_quad_state ==
+ pass_in->quad_list.ElementAt(i - 1)->shared_quad_state;
EXPECT_EQ(same_shared_quad_state_cmp, same_shared_quad_state_in);
}
Compare(pass_cmp->shared_quad_state_list[i],
pass_out->shared_quad_state_list[i]);
}
- for (size_t i = 0; i < pass_out->quad_list.size(); ++i)
- Compare(pass_cmp->quad_list[i], pass_out->quad_list[i]);
+ for (cc::QuadList::Iterator out_iter = pass_out->quad_list.begin(),
+ cmp_iter = pass_cmp->quad_list.begin();
+ out_iter != pass_out->quad_list.end();
+ ++out_iter, ++cmp_iter)
+ Compare(&*cmp_iter, &*out_iter);
+
for (size_t i = 1; i < pass_out->quad_list.size(); ++i) {
bool same_shared_quad_state_cmp =
- pass_cmp->quad_list[i]->shared_quad_state ==
- pass_cmp->quad_list[i - 1]->shared_quad_state;
+ pass_cmp->quad_list.ElementAt(i)->shared_quad_state ==
+ pass_cmp->quad_list.ElementAt(i - 1)->shared_quad_state;
bool same_shared_quad_state_out =
- pass_out->quad_list[i]->shared_quad_state ==
- pass_out->quad_list[i - 1]->shared_quad_state;
+ pass_out->quad_list.ElementAt(i)->shared_quad_state ==
+ pass_out->quad_list.ElementAt(i - 1)->shared_quad_state;
EXPECT_EQ(same_shared_quad_state_cmp, same_shared_quad_state_out);
}
}
TEST_F(CCMessagesTest, UnusedSharedQuadStates) {
scoped_ptr<RenderPass> pass_in = RenderPass::Create();
- pass_in->SetAll(RenderPass::Id(1, 1),
+ pass_in->SetAll(RenderPassId(1, 1),
gfx::Rect(100, 100),
gfx::Rect(),
gfx::Transform(),
scoped_ptr<RenderPass> renderpass_in = RenderPass::Create();
renderpass_in->SetNew(
- RenderPass::Id(1, 1), gfx::Rect(), gfx::Rect(), gfx::Transform());
+ RenderPassId(1, 1), gfx::Rect(), gfx::Rect(), gfx::Transform());
DelegatedFrameData frame_in;
frame_in.resource_list.push_back(arbitrary_resource1);