#include "content/browser/renderer_host/ui_events_helper.h"
+#include "content/common/input/web_touch_event_traits.h"
#include "third_party/WebKit/public/web/WebInputEvent.h"
#include "ui/events/event.h"
#include "ui/events/event_constants.h"
}
// Update the type of the touch event.
- web_event->type = TouchEventTypeFromEvent(event);
- web_event->timeStampSeconds = event.time_stamp().InSecondsF();
+ WebTouchEventTraits::ResetType(TouchEventTypeFromEvent(event),
+ event.time_stamp().InSecondsF(),
+ web_event);
web_event->modifiers = EventFlagsToWebEventModifiers(event.flags());
return point;