#include "content/public/browser/browser_thread.h"
#include "content/public/browser/render_process_host.h"
#include "content/public/common/socket_permission_request.h"
+#include "net/base/load_flags.h"
#include "net/base/net_errors.h"
#include "net/proxy/proxy_info.h"
#include "net/url_request/url_request_context.h"
request.reply_context,
base::Owned(proxy_info));
int result = proxy_service_->ResolveProxy(request.url,
+ net::LOAD_NORMAL,
proxy_info,
callback,
&pending_request,
+ NULL,
net::BoundNetLog());
pending_requests_.push(pending_request);
// If it was handled synchronously, we must run the callback now;