public:
// |client| must outlive |this|.
explicit DelegatedFrameEvictor(DelegatedFrameEvictorClient* client);
- virtual ~DelegatedFrameEvictor();
+ ~DelegatedFrameEvictor() override;
void SwappedFrame(bool visible);
void DiscardedFrame();
private:
// RendererFrameManagerClient implementation.
- virtual void EvictCurrentFrame() OVERRIDE;
+ void EvictCurrentFrame() override;
DelegatedFrameEvictorClient* client_;
bool has_frame_;