// AudioMirroringManager is a singleton object that maintains a set of active
// audio mirroring destinations and auto-connects/disconnects audio streams
// to/from those destinations. It is meant to be used exclusively on the IO
-// BrowserThread.
+// thread.
//
// How it works:
//
// 1. AudioRendererHost gets a CreateStream message from the render process
// and, among other things, creates an AudioOutputController to control the
-// audio data flow between the render and browser processes.
-// 2. At some point, AudioRendererHost receives an "associate with render
-// view" message. Among other actions, it registers the
-// AudioOutputController with AudioMirroringManager (as a Diverter).
-// 3. A user request to mirror all the audio for a single RenderView is made.
-// A MirroringDestination is created, and StartMirroring() is called to
-// begin the mirroring session. This causes AudioMirroringManager to
-// instruct any matching Diverters to divert their audio data to the
-// MirroringDestination.
-//
-// #2 and #3 above may occur in any order, as it is the job of
-// AudioMirroringManager to realize when the players can be "matched up."
+// audio data flow between the render and browser processes. More
+// importantly, it registers the AudioOutputController with
+// AudioMirroringManager (as a Diverter).
+// 2. A user request to mirror all the audio for a WebContents is made. A
+// MirroringDestination is created, and StartMirroring() is called to begin
+// the mirroring session. The MirroringDestination is queried to determine
+// which of all the known Diverters will re-route their audio to it.
+// 3a. During a mirroring session, AudioMirroringManager may encounter new
+// Diverters, and will query all the MirroringDestinations to determine
+// which is a match, if any.
+// 3b. During a mirroring session, a call to StartMirroring() can be made to
+// request a "refresh" query on a MirroringDestination, and this will
+// result in AudioMirroringManager starting/stopping only those Diverters
+// that are not correctly routed to the destination.
+// 3c. When a mirroring session is stopped, the remaining destinations will be
+// queried to determine whether diverting should continue to a different
+// destination.
#ifndef CONTENT_BROWSER_MEDIA_CAPTURE_AUDIO_MIRRORING_MANAGER_H_
#define CONTENT_BROWSER_MEDIA_CAPTURE_AUDIO_MIRRORING_MANAGER_H_
-#include <map>
+#include <set>
#include <utility>
+#include <vector>
#include "base/basictypes.h"
+#include "base/callback_forward.h"
+#include "base/threading/thread_checker.h"
#include "content/common/content_export.h"
#include "media/audio/audio_source_diverter.h"
// Interface for diverting audio data to an alternative AudioOutputStream.
typedef media::AudioSourceDiverter Diverter;
+ // A SourceFrameRef is a RenderFrameHost identified by a <render_process_id,
+ // render_frame_id> pair.
+ typedef std::pair<int, int> SourceFrameRef;
+
// Interface to be implemented by audio mirroring destinations. See comments
// for StartMirroring() and StopMirroring() below.
class MirroringDestination {
public:
+ // Asynchronously query whether this MirroringDestination wants to consume
+ // audio sourced from each of the |candidates|. |results_callback| is run
+ // to indicate which of them (or none) should have audio routed to this
+ // MirroringDestination. |results_callback| must be run on the same thread
+ // as the one that called QueryForMatches().
+ typedef base::Callback<void(const std::set<SourceFrameRef>&)>
+ MatchesCallback;
+ virtual void QueryForMatches(
+ const std::set<SourceFrameRef>& candidates,
+ const MatchesCallback& results_callback) = 0;
+
// Create a consumer of audio data in the format specified by |params|, and
// connect it as an input to mirroring. When Close() is called on the
// returned AudioOutputStream, the input is disconnected and the object
virtual ~MirroringDestination() {}
};
+ // Note: Use GetInstance() for non-test code.
AudioMirroringManager();
-
virtual ~AudioMirroringManager();
- // Add/Remove a diverter for an audio stream with a known RenderView target
- // (represented by |render_process_id| + |render_view_id|). Multiple
- // diverters may be added for the same target. |diverter| must live until
- // after RemoveDiverter() is called.
- //
- // Re-entrancy warning: These methods should not be called by a Diverter
- // during a Start/StopDiverting() invocation.
- virtual void AddDiverter(int render_process_id, int render_view_id,
+ // Returns the global instance.
+ static AudioMirroringManager* GetInstance();
+
+ // Add/Remove a diverter for an audio stream with a known RenderFrame source
+ // (represented by |render_process_id| + |render_frame_id|). Multiple
+ // diverters may be added for the same source frame, but never the same
+ // diverter. |diverter| must live until after RemoveDiverter() is called.
+ virtual void AddDiverter(int render_process_id, int render_frame_id,
Diverter* diverter);
- virtual void RemoveDiverter(int render_process_id, int render_view_id,
- Diverter* diverter);
-
- // Start/stop mirroring all audio output streams associated with a RenderView
- // target (represented by |render_process_id| + |render_view_id|) to
- // |destination|. |destination| must live until after StopMirroring() is
- // called.
- virtual void StartMirroring(int render_process_id, int render_view_id,
- MirroringDestination* destination);
- virtual void StopMirroring(int render_process_id, int render_view_id,
- MirroringDestination* destination);
+ virtual void RemoveDiverter(Diverter* diverter);
+
+ // (Re-)Start/Stop mirroring to the given |destination|. |destination| must
+ // live until after StopMirroring() is called. A client may request a
+ // re-start by calling StartMirroring() again; and this will cause
+ // AudioMirroringManager to query |destination| and only re-route those
+ // diverters that are missing/new to the returned set of matches.
+ virtual void StartMirroring(MirroringDestination* destination);
+ virtual void StopMirroring(MirroringDestination* destination);
private:
- // A mirroring target is a RenderView identified by a
- // <render_process_id, render_view_id> pair.
- typedef std::pair<int, int> Target;
+ friend class AudioMirroringManagerTest;
+
+ struct StreamRoutingState {
+ // The source render frame associated with the audio stream.
+ SourceFrameRef source_render_frame;
+
+ // The diverter for re-routing the audio stream.
+ Diverter* diverter;
+
+ // If not NULL, the audio stream is currently being diverted to this
+ // destination.
+ MirroringDestination* destination;
+
+ StreamRoutingState(const SourceFrameRef& source_frame,
+ Diverter* stream_diverter);
+ ~StreamRoutingState();
+ };
+
+ typedef std::vector<StreamRoutingState> StreamRoutes;
+ typedef std::vector<MirroringDestination*> Destinations;
+
+ // Helper to find a destination other than |old_destination| for the given
+ // |candidates| to be diverted to.
+ void InitiateQueriesToFindNewDestination(
+ MirroringDestination* old_destination,
+ const std::set<SourceFrameRef>& candidates);
+
+ // MirroringDestination query callback. |matches| contains all RenderFrame
+ // sources that will be diverted to |destination|. If |add_only| is false,
+ // then any Diverters currently routed to |destination| but not found in
+ // |matches| will be stopped.
+ void UpdateRoutesToDestination(MirroringDestination* destination,
+ bool add_only,
+ const std::set<SourceFrameRef>& matches);
+
+ // Starts diverting audio to the |new_destination|, if not NULL. Otherwise,
+ // stops diverting audio.
+ static void ChangeRoute(StreamRoutingState* route,
+ MirroringDestination* new_destination);
- // Note: Objects in these maps are not owned.
- typedef std::multimap<Target, Diverter*> DiverterMap;
- typedef std::map<Target, MirroringDestination*> SessionMap;
+ // Routing table. Contains one entry for each Diverter.
+ StreamRoutes routes_;
- // Currently-active divertable audio streams.
- DiverterMap diverters_;
+ // All active mirroring sessions.
+ Destinations sessions_;
- // Currently-active mirroring sessions.
- SessionMap sessions_;
+ // Used to check that all AudioMirroringManager code runs on the same thread.
+ base::ThreadChecker thread_checker_;
DISALLOW_COPY_AND_ASSIGN(AudioMirroringManager);
};