content::BrowserGpuChannelHostFactory* factory =
content::BrowserGpuChannelHostFactory::instance();
CHECK(factory);
+ bool lose_context_when_out_of_memory = false;
scoped_refptr<content::GpuChannelHost> gpu_channel_host(
factory->EstablishGpuChannelSync(kInitCause));
context_.reset(
WebGraphicsContext3DCommandBufferImpl::CreateOffscreenContext(
gpu_channel_host.get(),
blink::WebGraphicsContext3D::Attributes(),
+ lose_context_when_out_of_memory,
GURL(),
WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits(),
NULL));
}
scoped_ptr<WebGraphicsContext3DCommandBufferImpl> CreateContext() {
+ bool lose_context_when_out_of_memory = false;
return make_scoped_ptr(
WebGraphicsContext3DCommandBufferImpl::CreateOffscreenContext(
GetGpuChannel(),
blink::WebGraphicsContext3D::Attributes(),
+ lose_context_when_out_of_memory,
GURL(),
WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits(),
NULL));