const GetGpuProcessHandlesCallback& callback) const OVERRIDE;
virtual bool GpuAccessAllowed(std::string* reason) const OVERRIDE;
virtual void RequestCompleteGpuInfoIfNeeded() OVERRIDE;
+ virtual bool IsEssentialGpuInfoAvailable() const OVERRIDE;
virtual bool IsCompleteGpuInfoAvailable() const OVERRIDE;
virtual void RequestVideoMemoryUsageStatsUpdate() const OVERRIDE;
virtual bool ShouldUseSwiftShader() const OVERRIDE;
virtual void RegisterSwiftShaderPath(const base::FilePath& path) OVERRIDE;
+ virtual bool ShouldUseWarp() const OVERRIDE;
virtual void AddObserver(GpuDataManagerObserver* observer) OVERRIDE;
virtual void RemoveObserver(GpuDataManagerObserver* observer) OVERRIDE;
virtual void UnblockDomainFrom3DAPIs(const GURL& url) OVERRIDE;