typedef base::hash_map<int, RenderViewHostImpl*> RenderViewHostMap;
typedef std::multimap<int, RenderViewHostImpl*> RenderViewHostMultiMap;
+ // A variation to the public ForEach method with a difference that the subtree
+ // starting at |skip_this_subtree| will not be recursed into.
+ void ForEach(const base::Callback<bool(FrameTreeNode*)>& on_node,
+ FrameTreeNode* skip_this_subtree) const;
+
// These delegates are installed into all the RenderViewHosts and
// RenderFrameHosts that we create.
RenderFrameHostDelegate* render_frame_delegate_;