virtual ~SoftwareOutputDeviceWin();
virtual void Resize(const gfx::Size& viewport_pixel_size,
- float scale_factor) OVERRIDE;
- virtual SkCanvas* BeginPaint(const gfx::Rect& damage_rect) OVERRIDE;
- virtual void EndPaint(cc::SoftwareFrameData* frame_data) OVERRIDE;
- virtual void CopyToPixels(const gfx::Rect& rect, void* pixels) OVERRIDE;
+ float scale_factor) override;
+ virtual SkCanvas* BeginPaint(const gfx::Rect& damage_rect) override;
+ virtual void EndPaint(cc::SoftwareFrameData* frame_data) override;
+ virtual void CopyToPixels(const gfx::Rect& rect, void* pixels) override;
private:
HWND hwnd_;