#include "base/command_line.h"
#include "content/browser/compositor/gpu_process_transport_factory.h"
#include "content/browser/compositor/no_transport_image_transport_factory.h"
-#include "content/common/host_shared_bitmap_manager.h"
#include "ui/compositor/compositor.h"
#include "ui/compositor/compositor_switches.h"
#include "ui/gl/gl_implementation.h"
ImageTransportFactory* g_factory = NULL;
bool g_initialized_for_unit_tests = false;
static gfx::DisableNullDrawGLBindings* g_disable_null_draw = NULL;
+
+void SetFactory(ImageTransportFactory* factory) {
+ g_factory = factory;
+ ui::ContextFactory::SetInstance(factory->GetContextFactory());
+}
+
}
// static
DCHECK(!g_factory || g_initialized_for_unit_tests);
if (g_initialized_for_unit_tests)
return;
- g_factory = new GpuProcessTransportFactory;
- ui::ContextFactory::SetInstance(g_factory->AsContextFactory());
- ui::Compositor::SetSharedBitmapManager(HostSharedBitmapManager::current());
+ SetFactory(new GpuProcessTransportFactory);
}
void ImageTransportFactory::InitializeForUnitTests(
if (command_line->HasSwitch(switches::kEnablePixelOutputInTests))
g_disable_null_draw = new gfx::DisableNullDrawGLBindings;
- g_factory = new NoTransportImageTransportFactory(test_factory.Pass());
- ui::ContextFactory::SetInstance(g_factory->AsContextFactory());
+ SetFactory(new NoTransportImageTransportFactory(test_factory.Pass()));
}
// static