RenderProcessHost::SetMaxRendererProcessCount(max_render_process_count);
}
- parsed_command_line->AppendSwitch(switches::kForceCompositingMode);
parsed_command_line->AppendSwitch(switches::kEnableThreadedCompositing);
parsed_command_line->AppendSwitch(
switches::kEnableCompositingForFixedPosition);
parsed_command_line->AppendSwitch(switches::kEnableAcceleratedOverflowScroll);
parsed_command_line->AppendSwitch(switches::kEnableBeginFrameScheduling);
- parsed_command_line->AppendSwitch(switches::kDisableGestureDebounce);
parsed_command_line->AppendSwitch(switches::kEnableGestureTapHighlight);
parsed_command_line->AppendSwitch(switches::kEnablePinch);
parsed_command_line->AppendSwitch(switches::kEnableOverlayFullscreenVideo);
parsed_command_line->AppendSwitch(switches::kEnableOverlayScrollbar);
parsed_command_line->AppendSwitch(switches::kEnableOverscrollNotifications);
- parsed_command_line->AppendSwitchASCII(switches::kTouchAckTimeoutDelayMs,
- "200");
// Run the GPU service as a thread in the browser instead of as a
// standalone process.