class FakeInvalidationClient : public invalidation::InvalidationClient {
public:
FakeInvalidationClient() : started_(false) {}
- virtual ~FakeInvalidationClient() {}
+ ~FakeInvalidationClient() override {}
const ObjectIdSet& GetRegisteredIds() const {
return registered_ids_;
// invalidation::InvalidationClient implementation.
- virtual void Start() OVERRIDE {
- started_ = true;
- }
+ void Start() override { started_ = true; }
- virtual void Stop() OVERRIDE {
- started_ = false;
- }
+ void Stop() override { started_ = false; }
- virtual void Register(const ObjectId& object_id) OVERRIDE {
+ void Register(const ObjectId& object_id) override {
if (!started_) {
ADD_FAILURE();
return;
registered_ids_.insert(object_id);
}
- virtual void Register(
- const invalidation::vector<ObjectId>& object_ids) OVERRIDE {
+ void Register(const invalidation::vector<ObjectId>& object_ids) override {
if (!started_) {
ADD_FAILURE();
return;
registered_ids_.insert(object_ids.begin(), object_ids.end());
}
- virtual void Unregister(const ObjectId& object_id) OVERRIDE {
+ void Unregister(const ObjectId& object_id) override {
if (!started_) {
ADD_FAILURE();
return;
registered_ids_.erase(object_id);
}
- virtual void Unregister(
- const invalidation::vector<ObjectId>& object_ids) OVERRIDE {
+ void Unregister(const invalidation::vector<ObjectId>& object_ids) override {
if (!started_) {
ADD_FAILURE();
return;
}
}
- virtual void Acknowledge(const AckHandle& ack_handle) OVERRIDE {
+ void Acknowledge(const AckHandle& ack_handle) override {
if (!started_) {
ADD_FAILURE();
return;
public:
explicit FakeDelegate(SyncInvalidationListener* listener)
: state_(TRANSIENT_INVALIDATION_ERROR) {}
- virtual ~FakeDelegate() {}
+ ~FakeDelegate() override {}
size_t GetInvalidationCount(const ObjectId& id) const {
Map::const_iterator it = invalidations_.find(id);
}
// SyncInvalidationListener::Delegate implementation.
- virtual void OnInvalidate(
- const ObjectIdInvalidationMap& invalidation_map) OVERRIDE {
+ void OnInvalidate(const ObjectIdInvalidationMap& invalidation_map) override {
ObjectIdSet ids = invalidation_map.GetObjectIds();
for (ObjectIdSet::iterator it = ids.begin(); it != ids.end(); ++it) {
const SingleObjectInvalidationSet& incoming =
}
}
- virtual void OnInvalidatorStateChange(InvalidatorState state) OVERRIDE {
+ void OnInvalidatorStateChange(InvalidatorState state) override {
state_ = state;
}
scoped_ptr<notifier::PushClient>(fake_push_client_)))),
fake_delegate_(&listener_) {}
- virtual void SetUp() {
+ void SetUp() override {
StartClient();
registered_ids_.insert(kBookmarksId_);
listener_.UpdateRegisteredIds(registered_ids_);
}
- virtual void TearDown() {
- StopClient();
- }
+ void TearDown() override { StopClient(); }
// Restart client without re-registering IDs.
void RestartClient() {
class SyncInvalidationListenerTest_WithInitialState
: public SyncInvalidationListenerTest {
public:
- virtual void SetUp() {
+ void SetUp() override {
UnackedInvalidationSet bm_state(kBookmarksId_);
UnackedInvalidationSet ext_state(kExtensionsId_);