// type. See implementations for which properties are included.
virtual void GetStateProperties(base::DictionaryValue* dictionary) const;
- const ManagedType managed_type() const { return managed_type_; }
+ ManagedType managed_type() const { return managed_type_; }
const std::string& path() const { return path_; }
const std::string& name() const { return name_; }
const std::string& type() const { return type_; }