data_dir_.clear();
}
- virtual void SetUp() OVERRIDE {
+ virtual void SetUp() override {
// Create a temp directory for testing.
ASSERT_TRUE(test_dir_.CreateUniqueTempDir());
}
- virtual void TearDown() OVERRIDE {
+ virtual void TearDown() override {
// Clean up test directory manually so we can fail if it leaks.
ASSERT_TRUE(test_dir_.Delete());
}