// Returns available languages. Caller gets the ownership. Note, it does
// depend on the current locale.
- static base::ListValue* GetLanguageList();
+ base::ListValue* GetLanguageList();
// Returns available input methods. Caller gets the ownership. Note, it does
// depend on the current locale.
// is ready.
bool should_reinitialize_language_keyboard_list_;
+ // The exact language code selected by user in the menu.
+ std::string selected_language_code_;
+
base::WeakPtrFactory<NetworkScreenHandler> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(NetworkScreenHandler);