#include "ui/views/controls/button/button.h"
class CommandUpdater;
-class LocationBarView;
////////////////////////////////////////////////////////////////////////////////
//
// The button's class name.
static const char kViewClassName[];
- ReloadButton(LocationBarView* location_bar,
- CommandUpdater* command_updater);
+ explicit ReloadButton(CommandUpdater* command_updater);
virtual ~ReloadButton();
// Ask for a specified button state. If |force| is true this will be applied
base::OneShotTimer<ReloadButton> double_click_timer_;
base::OneShotTimer<ReloadButton> stop_to_reload_timer_;
- // These may be NULL when testing.
- LocationBarView* location_bar_;
+ // This may be NULL when testing.
CommandUpdater* command_updater_;
// The mode we should be in assuming no timers are running.