#include "grit/generated_resources.h"
#include "ui/aura/window.h"
#include "ui/base/l10n/l10n_util.h"
+#include "ui/base/resource/resource_bundle.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/views/controls/message_box_view.h"
#include "ui/views/widget/widget.h"
MessageBoxType type,
const base::string16& yes_text,
const base::string16& no_text) {
- // Views dialogs cannot be shown outside the UI thread message loop.
+ // Views dialogs cannot be shown outside the UI thread message loop or if the
+ // ResourceBundle is not initialized yet.
// Fallback to logging with a default response or a Windows MessageBox.
- if (!base::MessageLoopForUI::IsCurrent() ||
- !base::MessageLoopForUI::current()->is_running()) {
#if defined(OS_WIN)
+ if (!base::MessageLoopForUI::IsCurrent() ||
+ !base::MessageLoopForUI::current()->is_running() ||
+ !ResourceBundle::HasSharedInstance()) {
int result = ui::MessageBox(views::HWNDForNativeWindow(parent), message,
title, GetMessageBoxFlagsFromType(type));
return (result == IDYES || result == IDOK) ?
MESSAGE_BOX_RESULT_YES : MESSAGE_BOX_RESULT_NO;
+ }
#else
+ if (!base::MessageLoopForUI::IsCurrent() ||
+ !ResourceBundle::HasSharedInstance()) {
LOG(ERROR) << "Unable to show a dialog outside the UI thread message loop: "
<< title << " - " << message;
return MESSAGE_BOX_RESULT_NO;
-#endif
}
+#endif
MessageBoxResult result = MESSAGE_BOX_RESULT_NO;
SimpleMessageBoxViews* dialog = new SimpleMessageBoxViews(