#if defined(USE_AURA)
#include "ui/aura/root_window.h"
+#include "ui/aura/test/event_generator.h"
#include "ui/aura/window.h"
#include "ui/aura/window_tree_host_delegate.h"
#endif // defined(USE_AURA)
#if defined(USE_AURA)
// Tap the center of the browser window.
void TapBrowserWindowCenter() {
- aura::WindowTreeHostDelegate* rwhd =
- browser()->window()->GetNativeWindow()->GetRootWindow()->
- GetDispatcher()->AsWindowTreeHostDelegate();
-
gfx::Point center = BrowserView::GetBrowserViewForBrowser(
browser())->GetBoundsInScreen().CenterPoint();
- ui::TouchEvent press(ui::ET_TOUCH_PRESSED, center,
- 5, base::TimeDelta::FromMilliseconds(0));
- rwhd->OnHostTouchEvent(&press);
-
- ui::TouchEvent release(ui::ET_TOUCH_RELEASED, center,
- 5, base::TimeDelta::FromMilliseconds(50));
- rwhd->OnHostTouchEvent(&release);
+ aura::test::EventGenerator generator(browser()->window()->
+ GetNativeWindow()->GetRootWindow());
+ generator.GestureTapAt(center);
}
// Touch down and release at the specified locations.
void Tap(const gfx::Point& press_location,
const gfx::Point& release_location) {
- aura::WindowTreeHostDelegate* rwhd =
- browser()->window()->GetNativeWindow()->GetRootWindow()->
- GetDispatcher()->AsWindowTreeHostDelegate();
+ aura::WindowEventDispatcher* dispatcher =
+ browser()->window()->GetNativeWindow()->GetDispatcher();
ui::TouchEvent press(ui::ET_TOUCH_PRESSED, press_location,
5, base::TimeDelta::FromMilliseconds(0));
- rwhd->OnHostTouchEvent(&press);
+ ui::EventDispatchDetails details = dispatcher->OnEventFromSource(&press);
+ ASSERT_FALSE(details.dispatcher_destroyed);
ui::TouchEvent release(ui::ET_TOUCH_RELEASED, release_location,
5, base::TimeDelta::FromMilliseconds(50));
- rwhd->OnHostTouchEvent(&release);
+ details = dispatcher->OnEventFromSource(&release);
+ ASSERT_FALSE(details.dispatcher_destroyed);
}
#endif // defined(USE_AURA)