public:
explicit QuiesceStatusChangeChecker(
std::vector<ProfileSyncService*> services);
- virtual ~QuiesceStatusChangeChecker();
+ ~QuiesceStatusChangeChecker() override;
// Blocks until all clients have quiesced or we time out.
void Wait();
void OnServiceStateChanged(ProfileSyncService* service);
// Implementation of StatusChangeChecker.
- virtual bool IsExitConditionSatisfied() OVERRIDE;
- virtual std::string GetDebugMessage() const OVERRIDE;
+ bool IsExitConditionSatisfied() override;
+ std::string GetDebugMessage() const override;
private:
std::vector<ProfileSyncService*> services_;