class KeysMatchStatusChecker : public MultiClientStatusChangeChecker {
public:
KeysMatchStatusChecker(int profile_a, int profile_b);
- virtual ~KeysMatchStatusChecker();
+ ~KeysMatchStatusChecker() override;
- virtual bool IsExitConditionSatisfied() OVERRIDE;
- virtual std::string GetDebugMessage() const OVERRIDE;
+ bool IsExitConditionSatisfied() override;
+ std::string GetDebugMessage() const override;
private:
const int profile_a_;
public PersonalDataManagerObserver {
public:
ProfilesMatchStatusChecker(int profile_a, int profile_b);
- virtual ~ProfilesMatchStatusChecker();
+ ~ProfilesMatchStatusChecker() override;
// StatusChangeChecker implementation.
- virtual bool IsExitConditionSatisfied() OVERRIDE;
- virtual std::string GetDebugMessage() const OVERRIDE;
+ bool IsExitConditionSatisfied() override;
+ std::string GetDebugMessage() const override;
// PersonalDataManager implementation.
- virtual void OnPersonalDataChanged() OVERRIDE;
+ void OnPersonalDataChanged() override;
// Wait for conidtion to beome true.
void Wait();