// is finalized. This method contacts all renderers (by calling
// NotifyAllRenderers) to create a FieldTrial that carries the randomly
// selected state from the browser process into all the renderer processes.
- virtual void OnFieldTrialGroupFinalized(
- const std::string& name,
- const std::string& group_name) OVERRIDE;
+ void OnFieldTrialGroupFinalized(const std::string& name,
+ const std::string& group_name) override;
private:
friend class base::RefCountedThreadSafe<FieldTrialSynchronizer>;
- virtual ~FieldTrialSynchronizer();
+ ~FieldTrialSynchronizer() override;
DISALLOW_COPY_AND_ASSIGN(FieldTrialSynchronizer);
};