private:
// ui::LayerDelegate overrides:
- virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE;
+ virtual void OnPaintLayer(gfx::Canvas* canvas) override;
virtual void OnDelegatedFrameDamage(
- const gfx::Rect& damage_rect_in_dip) OVERRIDE;
- virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE;
- virtual base::Closure PrepareForLayerBoundsChange() OVERRIDE;
+ const gfx::Rect& damage_rect_in_dip) override;
+ virtual void OnDeviceScaleFactorChanged(float device_scale_factor) override;
+ virtual base::Closure PrepareForLayerBoundsChange() override;
// The object that owns this layer.
FocusRingLayerDelegate* delegate_;