virtual ~FreezerCgroupProcessManager();
// RendererFreezer::Delegate overrides.
- virtual bool FreezeRenderers() OVERRIDE;
- virtual bool ThawRenderers() OVERRIDE;
- virtual bool CanFreezeRenderers() OVERRIDE;
+ virtual bool FreezeRenderers() override;
+ virtual bool ThawRenderers() override;
+ virtual bool CanFreezeRenderers() override;
private:
bool WriteCommandToStateFile(const std::string& command);