ProvidedFileSystemInfo();
ProvidedFileSystemInfo(const std::string& extension_id,
const std::string& file_system_id,
- const std::string& file_system_name,
+ const std::string& display_name,
+ const bool writable,
const base::FilePath& mount_path);
~ProvidedFileSystemInfo();
const std::string& extension_id() const { return extension_id_; }
const std::string& file_system_id() const { return file_system_id_; }
- const std::string& file_system_name() const { return file_system_name_; }
+ const std::string& display_name() const { return display_name_; }
+ bool writable() const { return writable_; }
const base::FilePath& mount_path() const { return mount_path_; }
private:
std::string file_system_id_;
// Name of the file system, can be rendered in the UI.
- std::string file_system_name_;
+ std::string display_name_;
+
+ // Whether the file system is writable or just read-only.
+ bool writable_;
// Mount path of the underlying file system.
base::FilePath mount_path_;