#include "chrome/browser/chromeos/base/locale_util.h"
+#include <vector>
+
#include "chrome/browser/browser_process.h"
#include "chrome/browser/chromeos/input_method/input_method_util.h"
#include "chromeos/ime/input_method_manager.h"
struct SwitchLanguageData {
SwitchLanguageData(const std::string& locale,
const bool enableLocaleKeyboardLayouts,
+ const bool login_layouts_only,
scoped_ptr<locale_util::SwitchLanguageCallback> callback)
: callback(callback.Pass()),
locale(locale),
enableLocaleKeyboardLayouts(enableLocaleKeyboardLayouts),
+ login_layouts_only(login_layouts_only),
success(false) {}
scoped_ptr<locale_util::SwitchLanguageCallback> callback;
const std::string locale;
const bool enableLocaleKeyboardLayouts;
+ const bool login_layouts_only;
std::string loaded_locale;
bool success;
};
// use may not be supported by the new locale (3rd parameter).
input_method::InputMethodManager* manager =
input_method::InputMethodManager::Get();
- manager->EnableLayouts(
+ manager->EnableLoginLayouts(
data->locale,
- manager->GetInputMethodUtil()->GetHardwareInputMethodId());
+ manager->GetInputMethodUtil()->GetHardwareLoginInputMethodIds());
+ if (!data->login_layouts_only) {
+ // Enable all the other layouts
+ std::vector<std::string> candidates;
+ input_method::InputMethodUtil* util = manager->GetInputMethodUtil();
+ // Add input methods associated with the language.
+ util->GetInputMethodIdsFromLanguageCode(
+ data->locale, input_method::kKeyboardLayoutsOnly, &candidates);
+ for (std::vector<std::string>::const_iterator i = candidates.begin();
+ i != candidates.end();
+ ++i)
+ manager->EnableInputMethod(*i);
+ }
}
}
gfx::PlatformFontPango::ReloadDefaultFont();
namespace locale_util {
void SwitchLanguage(const std::string& locale,
- bool enableLocaleKeyboardLayouts,
+ const bool enableLocaleKeyboardLayouts,
+ const bool login_layouts_only,
scoped_ptr<SwitchLanguageCallback> callback) {
DCHECK(content::BrowserThread::CurrentlyOn(content::BrowserThread::UI));
- scoped_ptr<SwitchLanguageData> data(new SwitchLanguageData(
- locale, enableLocaleKeyboardLayouts, callback.Pass()));
+ scoped_ptr<SwitchLanguageData> data(
+ new SwitchLanguageData(locale,
+ enableLocaleKeyboardLayouts,
+ login_layouts_only,
+ callback.Pass()));
base::Closure reloader(
base::Bind(&SwitchLanguageDoReloadLocale, base::Unretained(data.get())));
content::BrowserThread::PostBlockingPoolTaskAndReply(