#include "base/time/time.h"
#include "cc/animation/animation_events.h"
#include "cc/animation/animation_registrar.h"
+#include "cc/animation/scrollbar_animation_controller.h"
#include "cc/base/cc_export.h"
#include "cc/debug/micro_benchmark_controller_impl.h"
#include "cc/input/input_handler.h"
class LayerImpl;
class LayerTreeHostImplTimeSourceAdapter;
class LayerTreeImpl;
+class MemoryHistory;
class PageScaleAnimation;
class PaintTimeCounter;
-class MemoryHistory;
-class RenderingStatsInstrumentation;
+class RasterWorkerPool;
class RenderPassDrawQuad;
+class RenderingStatsInstrumentation;
+class ResourcePool;
class ScrollbarLayerImplBase;
class TextureMailboxDeleter;
class TopControlsManager;
public:
virtual void UpdateRendererCapabilitiesOnImplThread() = 0;
virtual void DidLoseOutputSurfaceOnImplThread() = 0;
+ virtual void CommitVSyncParameters(base::TimeTicks timebase,
+ base::TimeDelta interval) = 0;
+ virtual void SetEstimatedParentDrawTime(base::TimeDelta draw_time) = 0;
+ virtual void SetMaxSwapsPendingOnImplThread(int max) = 0;
virtual void DidSwapBuffersOnImplThread() = 0;
- virtual void OnSwapBuffersCompleteOnImplThread() = 0;
- virtual void BeginImplFrame(const BeginFrameArgs& args) = 0;
+ virtual void DidSwapBuffersCompleteOnImplThread() = 0;
+ virtual void BeginFrame(const BeginFrameArgs& args) = 0;
virtual void OnCanDrawStateChanged(bool can_draw) = 0;
virtual void NotifyReadyToActivate() = 0;
- // Please call these 2 functions through
- // LayerTreeHostImpl's SetNeedsRedraw() and SetNeedsRedrawRect().
+ // Please call these 3 functions through
+ // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
+ // SetNeedsAnimate().
virtual void SetNeedsRedrawOnImplThread() = 0;
virtual void SetNeedsRedrawRectOnImplThread(const gfx::Rect& damage_rect) = 0;
+ virtual void SetNeedsAnimateOnImplThread() = 0;
virtual void DidInitializeVisibleTileOnImplThread() = 0;
virtual void SetNeedsCommitOnImplThread() = 0;
virtual void SetNeedsManageTilesOnImplThread() = 0;
virtual void SendManagedMemoryStats() = 0;
virtual bool IsInsideDraw() = 0;
virtual void RenewTreePriority() = 0;
- virtual void RequestScrollbarAnimationOnImplThread(base::TimeDelta delay) = 0;
+ virtual void PostDelayedScrollbarFadeOnImplThread(
+ const base::Closure& start_fade,
+ base::TimeDelta delay) = 0;
virtual void DidActivatePendingTree() = 0;
virtual void DidManageTiles() = 0;
public TileManagerClient,
public OutputSurfaceClient,
public TopControlsManagerClient,
+ public ScrollbarAnimationControllerClient,
public base::SupportsWeakPtr<LayerTreeHostImpl> {
public:
static scoped_ptr<LayerTreeHostImpl> Create(
virtual void OnRootLayerDelegatedScrollOffsetChanged() OVERRIDE;
virtual void ScrollEnd() OVERRIDE;
virtual InputHandler::ScrollStatus FlingScrollBegin() OVERRIDE;
- virtual void NotifyCurrentFlingVelocity(
- const gfx::Vector2dF& velocity) OVERRIDE;
virtual void MouseMoveAt(const gfx::Point& viewport_point) OVERRIDE;
virtual void PinchGestureBegin() OVERRIDE;
virtual void PinchGestureUpdate(float magnify_delta,
bool anchor_point,
float page_scale,
base::TimeDelta duration) OVERRIDE;
- virtual void ScheduleAnimation() OVERRIDE;
- virtual bool HaveTouchEventHandlersAt(const gfx::Point& viewport_port)
- OVERRIDE;
+ virtual void SetNeedsAnimate() OVERRIDE;
+ virtual bool IsCurrentlyScrollingLayerAt(
+ const gfx::Point& viewport_point,
+ InputHandler::ScrollInputType type) OVERRIDE;
+ virtual bool HaveTouchEventHandlersAt(
+ const gfx::Point& viewport_port) OVERRIDE;
virtual scoped_ptr<SwapPromiseMonitor> CreateLatencyInfoSwapPromiseMonitor(
ui::LatencyInfo* latency) OVERRIDE;
virtual void DidChangeTopControlsPosition() OVERRIDE;
virtual bool HaveRootScrollLayer() const OVERRIDE;
- void StartScrollbarAnimation();
-
struct CC_EXPORT FrameData : public RenderPassSink {
FrameData();
virtual ~FrameData();
virtual void CommitComplete();
virtual void Animate(base::TimeTicks monotonic_time);
virtual void UpdateAnimationState(bool start_ready_animations);
+ void ActivateAnimations();
void MainThreadHasStoppedFlinging();
void UpdateBackgroundAnimateTicking(bool should_background_tick);
void DidAnimateScrollOffset();
// TileManagerClient implementation.
virtual void NotifyReadyToActivate() OVERRIDE;
+ virtual void NotifyTileInitialized(const Tile* tile) OVERRIDE;
+
+ // ScrollbarAnimationControllerClient implementation.
+ virtual void PostDelayedScrollbarFade(const base::Closure& start_fade,
+ base::TimeDelta delay) OVERRIDE;
+ virtual void SetNeedsScrollbarAnimationFrame() OVERRIDE;
// OutputSurfaceClient implementation.
- virtual bool DeferredInitialize(
- scoped_refptr<ContextProvider> offscreen_context_provider) OVERRIDE;
+ virtual void DeferredInitialize() OVERRIDE;
virtual void ReleaseGL() OVERRIDE;
+ virtual void CommitVSyncParameters(base::TimeTicks timebase,
+ base::TimeDelta interval) OVERRIDE;
virtual void SetNeedsRedrawRect(const gfx::Rect& rect) OVERRIDE;
- virtual void BeginImplFrame(const BeginFrameArgs& args) OVERRIDE;
+ virtual void BeginFrame(const BeginFrameArgs& args) OVERRIDE;
virtual void SetExternalDrawConstraints(
const gfx::Transform& transform,
const gfx::Rect& viewport,
bool valid_for_tile_management) OVERRIDE;
virtual void DidLoseOutputSurface() OVERRIDE;
virtual void DidSwapBuffers() OVERRIDE;
- virtual void OnSwapBuffersComplete() OVERRIDE;
+ virtual void DidSwapBuffersComplete() OVERRIDE;
virtual void ReclaimResources(const CompositorFrameAck* ack) OVERRIDE;
virtual void SetMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
virtual void SetTreeActivationCallback(const base::Closure& callback)
bool CanDraw() const;
OutputSurface* output_surface() const { return output_surface_.get(); }
- void SetOffscreenContextProvider(
- const scoped_refptr<ContextProvider>& offscreen_context_provider);
- ContextProvider* offscreen_context_provider() const {
- return offscreen_context_provider_.get();
- }
-
std::string LayerTreeAsJson() const;
void FinishAllRendering();
virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
bool IsContextLost();
TileManager* tile_manager() { return tile_manager_.get(); }
+ ResourcePool* resource_pool() { return resource_pool_.get(); }
Renderer* renderer() { return renderer_.get(); }
const RendererCapabilitiesImpl& GetRendererCapabilities() const;
virtual bool SwapBuffers(const FrameData& frame);
- void SetNeedsBeginImplFrame(bool enable);
+ void SetNeedsBeginFrame(bool enable);
+ virtual void WillBeginImplFrame(const BeginFrameArgs& args);
void DidModifyTilePriorities();
void Readback(void* pixels, const gfx::Rect& rect_in_device_viewport);
LayerImpl* OuterViewportScrollLayer() const;
LayerImpl* CurrentlyScrollingLayer() const;
- int scroll_layer_id_when_mouse_over_scrollbar() {
+ int scroll_layer_id_when_mouse_over_scrollbar() const {
return scroll_layer_id_when_mouse_over_scrollbar_;
}
+ bool scroll_affects_scroll_handler() const {
+ return scroll_affects_scroll_handler_;
+ }
bool IsCurrentlyScrolling() const;
int memory_allocation_priority_cutoff() const;
void SetViewportSize(const gfx::Size& device_viewport_size);
+ gfx::Size device_viewport_size() const { return device_viewport_size_; }
void SetOverdrawBottomHeight(float overdraw_bottom_height);
float overdraw_bottom_height() const { return overdraw_bottom_height_; }
gfx::Vector2dF accumulated_root_overscroll() const {
return accumulated_root_overscroll_;
}
- gfx::Vector2dF current_fling_velocity() const {
- return current_fling_velocity_;
- }
bool pinch_gesture_active() const { return pinch_gesture_active_; }
void ResetCurrentFrameTimeForNextFrame();
virtual base::TimeTicks CurrentFrameTimeTicks();
+ // Expected time between two begin impl frame calls.
+ base::TimeDelta begin_impl_frame_interval() const {
+ return begin_impl_frame_interval_;
+ }
+
scoped_ptr<base::Value> AsValue() const { return AsValueWithFrame(NULL); }
scoped_ptr<base::Value> AsValueWithFrame(FrameData* frame) const;
scoped_ptr<base::Value> ActivationStateAsValue() const;
bool skip_gl_renderer);
void CreateAndSetTileManager(ResourceProvider* resource_provider,
ContextProvider* context_provider,
- bool using_map_image,
+ bool use_zero_copy,
+ bool use_one_copy,
bool allow_rasterize_on_demand);
void ReleaseTreeResources();
void EnforceZeroBudget(bool zero_budget);
// the frame should be drawn.
DrawSwapReadbackResult::DrawResult CalculateRenderPasses(FrameData* frame);
- void SendReleaseResourcesRecursive(LayerImpl* current);
bool EnsureRenderSurfaceLayerList();
void ClearCurrentlyScrollingLayer();
const gfx::PointF& device_viewport_point,
InputHandler::ScrollInputType type,
LayerImpl* layer_hit_by_point,
- bool* scroll_on_main_thread) const;
+ bool* scroll_on_main_thread,
+ bool* optional_has_ancestor_scroll_handler) const;
float DeviceSpaceDistanceToLayer(const gfx::PointF& device_viewport_point,
LayerImpl* layer_impl);
- void StartScrollbarAnimationRecursive(LayerImpl* layer, base::TimeTicks time);
+ void StartScrollbarFadeRecursive(LayerImpl* layer);
void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
bool zero_budget);
void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
// free rendering - see OutputSurface::ForcedDrawToSoftwareDevice().
scoped_ptr<ResourceProvider> resource_provider_;
scoped_ptr<TileManager> tile_manager_;
+ scoped_ptr<RasterWorkerPool> raster_worker_pool_;
+ scoped_ptr<RasterWorkerPool> direct_raster_worker_pool_;
+ scoped_ptr<ResourcePool> resource_pool_;
+ scoped_ptr<ResourcePool> staging_resource_pool_;
scoped_ptr<Renderer> renderer_;
GlobalStateThatImpactsTilePriority global_tile_state_;
bool did_lock_scrolling_layer_;
bool should_bubble_scrolls_;
bool wheel_scrolling_;
+ bool scroll_affects_scroll_handler_;
int scroll_layer_id_when_mouse_over_scrollbar_;
bool tile_priorities_dirty_;
ManagedMemoryPolicy cached_managed_memory_policy_;
gfx::Vector2dF accumulated_root_overscroll_;
- gfx::Vector2dF current_fling_velocity_;
bool pinch_gesture_active_;
bool pinch_gesture_end_should_clear_scrolling_layer_;
// - external_viewport_ is used DrawProperties, tile management and
// glViewport/window projection matrix.
// - external_clip_ specifies a top-level clip rect
- // - external_stencil_test_enabled_ tells CC to respect existing stencil bits
- // (When these are specified, device_viewport_size_ remains used only for
- // scrollable size.)
gfx::Transform external_transform_;
gfx::Rect external_viewport_;
gfx::Rect external_clip_;
bool device_viewport_valid_for_tile_management_;
- bool external_stencil_test_enabled_;
gfx::Rect viewport_damage_rect_;
base::TimeTicks current_frame_timeticks_;
+ // Expected time between two begin impl frame calls.
+ base::TimeDelta begin_impl_frame_interval_;
+
scoped_ptr<AnimationRegistrar> animation_registrar_;
RenderingStatsInstrumentation* rendering_stats_instrumentation_;
std::set<SwapPromiseMonitor*> swap_promise_monitor_;
+ size_t transfer_buffer_memory_limit_;
+
DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
};