: context_(CreateTestInProcessContext()) {}
TestInProcessContextProvider::~TestInProcessContextProvider() {
- if (gr_context_)
- gr_context_->contextDestroyed();
}
bool TestInProcessContextProvider::BindToCurrentThread() { return true; }
void TestInProcessContextProvider::VerifyContexts() {}
+void TestInProcessContextProvider::DeleteCachedResources() {
+ if (gr_context_)
+ gr_context_->freeGpuResources();
+}
+
bool TestInProcessContextProvider::DestroyedOnMainThread() { return false; }
void TestInProcessContextProvider::SetLostContextCallback(