// Adds a new render pass with the provided properties to the given
// render pass list.
-TestRenderPass* AddRenderPass(
- RenderPassList* pass_list,
- RenderPass::Id id,
- const gfx::Rect& output_rect,
- const gfx::Transform& root_transform);
+TestRenderPass* AddRenderPass(RenderPassList* pass_list,
+ RenderPassId id,
+ const gfx::Rect& output_rect,
+ const gfx::Transform& root_transform);
// Adds a solid quad to a given render pass.
SolidColorDrawQuad* AddQuad(TestRenderPass* pass,