#include "cc/test/render_pass_test_common.h"
+#include "base/bind.h"
#include "cc/quads/checkerboard_draw_quad.h"
#include "cc/quads/debug_border_draw_quad.h"
#include "cc/quads/io_surface_draw_quad.h"
#include "cc/quads/tile_draw_quad.h"
#include "cc/quads/yuv_video_draw_quad.h"
#include "cc/resources/resource_provider.h"
+#include "cc/trees/blocking_task_runner.h"
#include "ui/gfx/transform.h"
namespace cc {
+static void EmptyReleaseCallback(uint32 sync_point,
+ bool lost_resource,
+ BlockingTaskRunner* main_thread_task_runner) {
+}
+
void TestRenderPass::AppendOneOfEveryQuadType(
ResourceProvider* resource_provider,
- RenderPass::Id child_pass) {
+ RenderPassId child_pass) {
gfx::Rect rect(0, 0, 100, 100);
gfx::Rect opaque_rect(10, 10, 80, 80);
gfx::Rect visible_rect(0, 0, 100, 100);
const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
+
ResourceProvider::ResourceId resource1 = resource_provider->CreateResource(
gfx::Size(45, 5),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource1);
ResourceProvider::ResourceId resource2 = resource_provider->CreateResource(
gfx::Size(346, 61),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource2);
ResourceProvider::ResourceId resource3 = resource_provider->CreateResource(
gfx::Size(12, 134),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource3);
ResourceProvider::ResourceId resource4 = resource_provider->CreateResource(
gfx::Size(56, 12),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource4);
ResourceProvider::ResourceId resource5 = resource_provider->CreateResource(
gfx::Size(73, 26),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource5);
ResourceProvider::ResourceId resource6 = resource_provider->CreateResource(
gfx::Size(64, 92),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource6);
ResourceProvider::ResourceId resource7 = resource_provider->CreateResource(
gfx::Size(9, 14),
GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
+ ResourceProvider::TextureHintImmutable,
resource_provider->best_texture_format());
resource_provider->AllocateForTesting(resource7);
+ unsigned target = GL_TEXTURE_2D;
+ gpu::Mailbox gpu_mailbox;
+ memcpy(gpu_mailbox.name, "Hello world", strlen("Hello world") + 1);
+ scoped_ptr<SingleReleaseCallbackImpl> callback =
+ SingleReleaseCallbackImpl::Create(base::Bind(&EmptyReleaseCallback));
+ TextureMailbox mailbox(gpu_mailbox, target, kSyncPointForMailboxTextureQuad);
+ ResourceProvider::ResourceId resource8 =
+ resource_provider->CreateResourceFromTextureMailbox(mailbox,
+ callback.Pass());
+ resource_provider->AllocateForTesting(resource8);
+
SharedQuadState* shared_state = this->CreateAndAppendSharedQuadState();
shared_state->SetAll(gfx::Transform(),
rect.size(),
vertex_opacity,
false);
+ TextureDrawQuad* mailbox_texture_quad =
+ this->CreateAndAppendDrawQuad<TextureDrawQuad>();
+ mailbox_texture_quad->SetNew(shared_state,
+ rect,
+ opaque_rect,
+ visible_rect,
+ resource8,
+ false,
+ gfx::PointF(0.f, 0.f),
+ gfx::PointF(1.f, 1.f),
+ SK_ColorTRANSPARENT,
+ vertex_opacity,
+ false);
+
TileDrawQuad* scaled_tile_quad =
this->CreateAndAppendDrawQuad<TileDrawQuad>();
scaled_tile_quad->SetNew(shared_state,
ResourceProvider::ResourceId plane_resources[4];
for (int i = 0; i < 4; ++i) {
- plane_resources[i] =
- resource_provider->CreateResource(
- gfx::Size(20, 12),
- GL_CLAMP_TO_EDGE,
- ResourceProvider::TextureUsageAny,
- resource_provider->best_texture_format());
+ plane_resources[i] = resource_provider->CreateResource(
+ gfx::Size(20, 12),
+ GL_CLAMP_TO_EDGE,
+ ResourceProvider::TextureHintImmutable,
+ resource_provider->best_texture_format());
resource_provider->AllocateForTesting(plane_resources[i]);
}
YUVVideoDrawQuad::ColorSpace color_space = YUVVideoDrawQuad::REC_601;