virtual ~FakeTileManagerClient();
// TileManagerClient implementation.
- virtual const std::vector<PictureLayerImpl*>& GetPictureLayers() OVERRIDE;
+ virtual const std::vector<PictureLayerImpl*>& GetPictureLayers()
+ const OVERRIDE;
virtual void NotifyReadyToActivate() OVERRIDE {}
virtual void NotifyTileStateChanged(const Tile* tile) OVERRIDE {}
+ virtual void BuildRasterQueue(RasterTilePriorityQueue* queue,
+ TreePriority tree_priority) OVERRIDE {}
+ virtual void BuildEvictionQueue(EvictionTilePriorityQueue* queue,
+ TreePriority tree_priority) OVERRIDE {}
private:
std::vector<PictureLayerImpl*> picture_layers_;