}
gfx::Size FakePictureLayerImpl::CalculateTileSize(
- gfx::Size content_bounds) const {
+ const gfx::Size& content_bounds) const {
if (fixed_tile_size_.IsEmpty()) {
return PictureLayerImpl::CalculateTileSize(content_bounds);
}
Tile* tile = tiles[tile_idx];
TilePriority priority;
priority.resolution = HIGH_RESOLUTION;
- priority.time_to_visible_in_seconds = 0.f;
- priority.distance_to_visible_in_pixels = 0.f;
+ priority.priority_bin = TilePriority::NOW;
+ priority.distance_to_visible = 0.f;
tile->SetPriority(tree, priority);
}
}