class PicturePileTestBase {
public:
PicturePileTestBase()
- : pile_(new TestPicturePile()),
- background_color_(SK_ColorBLUE),
+ : background_color_(SK_ColorBLUE),
min_scale_(0.125),
frame_number_(0),
- contents_opaque_(false) {
+ contents_opaque_(false) {}
+
+ void InitializeData() {
+ pile_ = make_scoped_refptr(new TestPicturePile());
pile_->SetTileGridSize(gfx::Size(1000, 1000));
pile_->SetMinContentsScale(min_scale_);
+ client_ = FakeContentLayerClient();
SetTilingSize(pile_->tiling().max_texture_size());
}
bool contents_opaque_;
};
-class PicturePileTest : public PicturePileTestBase, public testing::Test {};
+class PicturePileTest : public PicturePileTestBase, public testing::Test {
+ public:
+ virtual void SetUp() OVERRIDE { InitializeData(); }
+};
TEST_F(PicturePileTest, SmallInvalidateInflated) {
// Invalidate something inside a tile.
int expected_inflation = pile_->buffer_pixels();
- Picture* base_picture = picture_info.GetPicture();
+ const Picture* base_picture = picture_info.GetPicture();
gfx::Rect base_picture_rect(pile_->tiling_size());
base_picture_rect.Inset(-expected_inflation, -expected_inflation);
EXPECT_EQ(base_picture_rect.ToString(),
class PicturePileResizeCornerTest : public PicturePileTestBase,
public testing::TestWithParam<Corner> {
protected:
+ virtual void SetUp() OVERRIDE { InitializeData(); }
+
static gfx::Rect CornerSinglePixelRect(Corner corner, const gfx::Size& s) {
switch (corner) {
case TOP_LEFT:
invalidation.Clear();
}
+TEST_F(PicturePileTest, SolidRectangleIsSolid) {
+ // If the client has no contents, the solid state will be true.
+ Region invalidation1(tiling_rect());
+ UpdateAndExpandInvalidation(&invalidation1, tiling_size(), tiling_rect());
+ EXPECT_TRUE(pile_->is_solid_color());
+ EXPECT_EQ(static_cast<SkColor>(SK_ColorTRANSPARENT), pile_->solid_color());
+
+ // If there is a single rect that covers the view, the solid
+ // state will be true.
+ SkPaint paint;
+ paint.setColor(SK_ColorCYAN);
+ client_.add_draw_rect(tiling_rect(), paint);
+ Region invalidation2(tiling_rect());
+ UpdateAndExpandInvalidation(&invalidation2, tiling_size(), tiling_rect());
+ EXPECT_TRUE(pile_->is_solid_color());
+ EXPECT_EQ(SK_ColorCYAN, pile_->solid_color());
+
+ // If a second smaller rect is draw that doesn't cover the viewport
+ // completely, the solid state will be false.
+ gfx::Rect smallRect = tiling_rect();
+ smallRect.Inset(10, 10, 10, 10);
+ client_.add_draw_rect(smallRect, paint);
+ Region invalidation3(tiling_rect());
+ UpdateAndExpandInvalidation(&invalidation3, tiling_size(), tiling_rect());
+ EXPECT_FALSE(pile_->is_solid_color());
+
+ // If a third rect is drawn over everything, we should be solid again.
+ paint.setColor(SK_ColorRED);
+ client_.add_draw_rect(tiling_rect(), paint);
+ Region invalidation4(tiling_rect());
+ UpdateAndExpandInvalidation(&invalidation4, tiling_size(), tiling_rect());
+ EXPECT_TRUE(pile_->is_solid_color());
+ EXPECT_EQ(SK_ColorRED, pile_->solid_color());
+
+ // If we draw too many, we don't bother doing the analysis and we should no
+ // longer be in a solid state. There are 8 rects, two clips and a translate.
+ client_.add_draw_rect(tiling_rect(), paint);
+ client_.add_draw_rect(tiling_rect(), paint);
+ client_.add_draw_rect(tiling_rect(), paint);
+ client_.add_draw_rect(tiling_rect(), paint);
+ client_.add_draw_rect(tiling_rect(), paint);
+ Region invalidation5(tiling_rect());
+ UpdateAndExpandInvalidation(&invalidation5, tiling_size(), tiling_rect());
+ EXPECT_FALSE(pile_->is_solid_color());
+}
+
} // namespace
} // namespace cc