return false;
}
+void Renderer::SetVisible(bool visible) {
+ if (visible_ == visible)
+ return;
+
+ visible_ = visible;
+ DidChangeVisibility();
+}
+
RendererCapabilitiesImpl::RendererCapabilitiesImpl()
: best_texture_format(RGBA_8888),
allow_partial_texture_updates(false),
- using_offscreen_context3d(false),
max_texture_size(0),
using_shared_memory_resources(false),
using_partial_swap(false),
RendererCapabilities RendererCapabilitiesImpl::MainThreadCapabilities() const {
return RendererCapabilities(best_texture_format,
allow_partial_texture_updates,
- using_offscreen_context3d,
max_texture_size,
using_shared_memory_resources);
}