#include "cc/base/math_util.h"
#include "cc/output/copy_output_request.h"
#include "cc/quads/draw_quad.h"
-#include "cc/resources/raster_worker_pool.h"
-#include "ui/gfx/rect_conversions.h"
+#include "ui/gfx/geometry/rect_conversions.h"
#include "ui/gfx/transform.h"
static gfx::Transform OrthoProjectionMatrix(float left,