void QuadSizeTest(scoped_ptr<UIResourceLayerImpl> layer,
size_t expected_quad_size) {
- MockOcclusionTracker<LayerImpl> occlusion_tracker;
scoped_ptr<RenderPass> render_pass = RenderPass::Create();
AppendQuadsData data;
- layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
+ layer->AppendQuads(render_pass.get(), Occlusion(), &data);
// Verify quad rects
const QuadList& quads = render_pass->quad_list;
void OpaqueBoundsTest(scoped_ptr<UIResourceLayerImpl> layer,
const gfx::Rect& expected_opaque_bounds) {
- MockOcclusionTracker<LayerImpl> occlusion_tracker;
scoped_ptr<RenderPass> render_pass = RenderPass::Create();
AppendQuadsData data;
- layer->AppendQuads(render_pass.get(), occlusion_tracker, &data);
+ layer->AppendQuads(render_pass.get(), Occlusion(), &data);
// Verify quad rects
const QuadList& quads = render_pass->quad_list;