mailbox.name);
TextureMailbox texture_mailbox(mailbox, GL_TEXTURE_2D, 0);
- bool uses_mailbox = true;
TextureLayerImpl* texture_layer_impl =
- impl.AddChildToRoot<TextureLayerImpl>(uses_mailbox);
+ impl.AddChildToRoot<TextureLayerImpl>();
texture_layer_impl->SetAnchorPoint(gfx::PointF());
texture_layer_impl->SetBounds(layer_size);
texture_layer_impl->SetContentBounds(layer_size);