LayerImpl* scroll_layer,
ScrollbarAnimationControllerClient* client,
base::TimeDelta delay_before_starting,
+ base::TimeDelta resize_delay_before_starting,
base::TimeDelta duration);
- virtual ~ScrollbarAnimationControllerLinearFade();
+ ~ScrollbarAnimationControllerLinearFade() override;
- virtual void DidScrollUpdate() OVERRIDE;
+ void DidScrollUpdate(bool on_resize) override;
protected:
ScrollbarAnimationControllerLinearFade(
LayerImpl* scroll_layer,
ScrollbarAnimationControllerClient* client,
base::TimeDelta delay_before_starting,
+ base::TimeDelta resize_delay_before_starting,
base::TimeDelta duration);
- virtual void RunAnimationFrame(float progress) OVERRIDE;
+ void RunAnimationFrame(float progress) override;
private:
float OpacityAtTime(base::TimeTicks now) const;