cv_(&lock_) {
}
- virtual bool Fire(WaitableEvent* signaling_event) OVERRIDE {
+ bool Fire(WaitableEvent* signaling_event) override {
base::AutoLock locked(lock_);
if (fired_)
// These waiters are always stack allocated and don't delete themselves. Thus
// there's no problem and the ABA tag is the same as the object pointer.
// ---------------------------------------------------------------------------
- virtual bool Compare(void* tag) OVERRIDE {
- return this == tag;
- }
+ bool Compare(void* tag) override { return this == tag; }
// ---------------------------------------------------------------------------
// Called with lock held.