// MessagePumpForUI public:
MessagePumpForUI::MessagePumpForUI()
- : atom_(0),
- message_filter_(new MessageFilter) {
+ : atom_(0) {
InitMessageWnd();
}
sent_messages_in_queue = true;
MSG msg;
- if (message_filter_->DoPeekMessage(&msg, NULL, 0, 0, PM_REMOVE))
+ if (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE)
return ProcessMessageHelper(msg);
return sent_messages_in_queue;
WillProcessMessage(msg);
- if (!message_filter_->ProcessMessage(msg)) {
- if (state_->dispatcher) {
- if (!state_->dispatcher->Dispatch(msg))
- state_->should_quit = true;
- } else {
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
+ uint32_t action = MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT;
+ if (state_->dispatcher)
+ action = state_->dispatcher->Dispatch(msg);
+ if (action & MessagePumpDispatcher::POST_DISPATCH_QUIT_LOOP)
+ state_->should_quit = true;
+ if (action & MessagePumpDispatcher::POST_DISPATCH_PERFORM_DEFAULT) {
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
}
DidProcessMessage(msg);
have_message = PeekMessage(&msg, NULL, WM_PAINT, WM_PAINT, PM_REMOVE) ||
PeekMessage(&msg, NULL, WM_TIMER, WM_TIMER, PM_REMOVE);
} else {
- have_message = !!message_filter_->DoPeekMessage(&msg, NULL, 0, 0,
- PM_REMOVE);
+ have_message = PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) != FALSE;
}
DCHECK(!have_message || kMsgHaveWork != msg.message ||
return ProcessMessageHelper(msg);
}
-void MessagePumpForUI::SetMessageFilter(
- scoped_ptr<MessageFilter> message_filter) {
- message_filter_ = message_filter.Pass();
-}
-
//-----------------------------------------------------------------------------
// MessagePumpForIO public: