#include "base/memory/discardable_memory.h"
+#include "base/memory/discardable_memory_manager.h"
+
namespace base {
namespace internal {
-class DiscardableMemoryEmulated : public DiscardableMemory {
+class DiscardableMemoryEmulated
+ : public DiscardableMemory,
+ public internal::DiscardableMemoryManagerAllocation {
public:
- explicit DiscardableMemoryEmulated(size_t size);
+ explicit DiscardableMemoryEmulated(size_t bytes);
virtual ~DiscardableMemoryEmulated();
static void RegisterMemoryPressureListeners();
virtual void Unlock() OVERRIDE;
virtual void* Memory() const OVERRIDE;
+ // Overridden from internal::DiscardableMemoryManagerAllocation:
+ virtual bool AllocateAndAcquireLock() OVERRIDE;
+ virtual void ReleaseLock() OVERRIDE {}
+ virtual void Purge() OVERRIDE;
+
private:
- scoped_ptr<uint8, FreeDeleter> memory_;
+ const size_t bytes_;
+ scoped_ptr<uint8[]> memory_;
bool is_locked_;
DISALLOW_COPY_AND_ASSIGN(DiscardableMemoryEmulated);