// Beginning of a scroll gesture.
virtual void HandleScrollBegin(float delta) = 0;
- // End of the current scroll gesture.
- virtual void HandleScrollEnd() = 0;
+ // End of the current scroll gesture with velocity |velocity|.
+ virtual void HandleScrollEnd(float velocity) = 0;
// Update of the scroll position for the currently active scroll gesture.
virtual void HandleScrollUpdate(float delta) = 0;