class ScopedTransformPanelWindow : public ScopedTransformOverviewWindow {
public:
explicit ScopedTransformPanelWindow(aura::Window* window);
- virtual ~ScopedTransformPanelWindow();
+ ~ScopedTransformPanelWindow() override;
// ScopedTransformOverviewWindow overrides:
- virtual void PrepareForOverview() OVERRIDE;
+ void PrepareForOverview() override;
- virtual void SetTransform(
- aura::Window* root_window,
- const gfx::Transform& transform,
- bool animate) OVERRIDE;
+ void SetTransform(aura::Window* root_window,
+ const gfx::Transform& transform,
+ bool animate) override;
private:
// Returns the panel window bounds after the transformation.