// Returns the number of maximized & tracked windows by this manager.
int GetNumberOfManagedWindows();
+ // Adds a window which needs to be maximized. This is used by other window
+ // managers for windows which needs to get tracked due to (upcoming) state
+ // changes.
+ // The call gets ignored if the window was already or should not be handled.
+ void AddWindow(aura::Window* window);
+
// Called from a window state object when it gets destroyed.
void WindowStateDestroyed(aura::Window* window);