: public ::wm::NativeCursorManager {
public:
AshNativeCursorManager();
- virtual ~AshNativeCursorManager();
+ ~AshNativeCursorManager() override;
// Toggle native cursor enabled/disabled.
// The native cursor is enabled by default. When disabled, we hide the native
friend class test::CursorManagerTestApi;
// Overridden from ::wm::NativeCursorManager:
- virtual void SetDisplay(
- const gfx::Display& display,
- ::wm::NativeCursorManagerDelegate* delegate) OVERRIDE;
- virtual void SetCursor(
- gfx::NativeCursor cursor,
- ::wm::NativeCursorManagerDelegate* delegate) OVERRIDE;
- virtual void SetVisibility(
- bool visible,
- ::wm::NativeCursorManagerDelegate* delegate) OVERRIDE;
- virtual void SetCursorSet(
- ui::CursorSetType cursor_set,
- ::wm::NativeCursorManagerDelegate* delegate) OVERRIDE;
- virtual void SetMouseEventsEnabled(
+ void SetDisplay(const gfx::Display& display,
+ ::wm::NativeCursorManagerDelegate* delegate) override;
+ void SetCursor(gfx::NativeCursor cursor,
+ ::wm::NativeCursorManagerDelegate* delegate) override;
+ void SetVisibility(bool visible,
+ ::wm::NativeCursorManagerDelegate* delegate) override;
+ void SetCursorSet(ui::CursorSetType cursor_set,
+ ::wm::NativeCursorManagerDelegate* delegate) override;
+ void SetMouseEventsEnabled(
bool enabled,
- ::wm::NativeCursorManagerDelegate* delegate) OVERRIDE;
+ ::wm::NativeCursorManagerDelegate* delegate) override;
// The cursor location where the cursor was disabled.
gfx::Point disabled_cursor_location_;