return native_ui_control;
}
-// Returns the UIControls object for the RootWindow at the |point_in_screen|
-// in virtual screen coordinates, and updates the |point| relative to the
-// UIControlsAura's root window. NULL if there is no RootWindow under
-// the |point_in_screen|.
-UIControlsAura* GetUIControlsAt(gfx::Point* point_in_screen) {
+// Returns the UIControls object for the RootWindow at |point_in_screen|.
+UIControlsAura* GetUIControlsAt(const gfx::Point& point_in_screen) {
// TODO(mazda): Support the case passive grab is taken.
- aura::Window* root = ash::wm::GetRootWindowAt(*point_in_screen);
-
- aura::client::ScreenPositionClient* screen_position_client =
- aura::client::GetScreenPositionClient(root);
- if (screen_position_client)
- screen_position_client->ConvertPointFromScreen(root, point_in_screen);
-
- return GetUIControlsForRootWindow(root);
+ return GetUIControlsForRootWindow(ash::wm::GetRootWindowAt(point_in_screen));
}
} // namespace
virtual bool SendMouseMove(long x, long y) OVERRIDE {
gfx::Point p(x, y);
- UIControlsAura* ui_controls = GetUIControlsAt(&p);
+ UIControlsAura* ui_controls = GetUIControlsAt(p);
return ui_controls && ui_controls->SendMouseMove(p.x(), p.y());
}
long y,
const base::Closure& closure) OVERRIDE {
gfx::Point p(x, y);
- UIControlsAura* ui_controls = GetUIControlsAt(&p);
+ UIControlsAura* ui_controls = GetUIControlsAt(p);
return ui_controls &&
ui_controls->SendMouseMoveNotifyWhenDone(p.x(), p.y(), closure);
}
virtual bool SendMouseEvents(MouseButton type, int state) OVERRIDE {
gfx::Point p(ash::Shell::GetScreen()->GetCursorScreenPoint());
- UIControlsAura* ui_controls = GetUIControlsAt(&p);
+ UIControlsAura* ui_controls = GetUIControlsAt(p);
return ui_controls && ui_controls->SendMouseEvents(type, state);
}
virtual bool SendMouseEventsNotifyWhenDone(
MouseButton type, int state, const base::Closure& closure) OVERRIDE {
gfx::Point p(aura::Env::GetInstance()->last_mouse_location());
- UIControlsAura* ui_controls = GetUIControlsAt(&p);
+ UIControlsAura* ui_controls = GetUIControlsAt(p);
return ui_controls && ui_controls->SendMouseEventsNotifyWhenDone(
type, state, closure);
}
virtual bool SendMouseClick(MouseButton type) OVERRIDE {
gfx::Point p(ash::Shell::GetScreen()->GetCursorScreenPoint());
- UIControlsAura* ui_controls = GetUIControlsAt(&p);
+ UIControlsAura* ui_controls = GetUIControlsAt(p);
return ui_controls && ui_controls->SendMouseClick(type);
}