#define ASH_SYSTEM_USER_BUTTON_FROM_VIEW_H_
#include "base/macros.h"
-
+#include "ui/gfx/insets.h"
#include "ui/views/controls/button/custom_button.h"
namespace ash {
// This view is used to wrap it's content and transform it into button.
class ButtonFromView : public views::CustomButton {
public:
+ // The |content| is the content which is shown within the button. The
+ // |button_listener| will be informed - if provided - when a button was
+ // pressed. If |highlight_on_hover| is set to true, the button will be
+ // highlighted upon hover and show the accessibility caret.
+ // The |tab_frame_inset| will be used to inset the blue tab frame inside the
+ // button.
ButtonFromView(views::View* content,
views::ButtonListener* listener,
- bool highlight_on_hover);
+ bool highlight_on_hover,
+ const gfx::Insets& tab_frame_inset);
virtual ~ButtonFromView();
// Called when the border should remain even in the non highlighted state.
// Overridden from views::View
virtual void OnMouseEntered(const ui::MouseEvent& event) OVERRIDE;
virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE;
+ virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE;
+ virtual void OnFocus() OVERRIDE;
+ virtual void OnBlur() OVERRIDE;
// Check if the item is hovered.
bool is_hovered_for_test() { return button_hovered_; }
// True if the border should be always visible.
bool show_border_;
+ // The insets which get used for the drawn accessibility (tab) frame.
+ gfx::Insets tab_frame_inset_;
+
DISALLOW_COPY_AND_ASSIGN(ButtonFromView);
};