#include "ash/accelerators/accelerator_filter.h"
#include "ash/accelerators/focus_manager_factory.h"
#include "ash/accelerators/nested_dispatcher_controller.h"
+#include "ash/accelerometer/accelerometer_controller.h"
#include "ash/ash_switches.h"
#include "ash/autoclick/autoclick_controller.h"
#include "ash/desktop_background/desktop_background_controller.h"
#include "ash/wm/coordinate_conversion.h"
#include "ash/wm/event_client_impl.h"
#include "ash/wm/lock_state_controller.h"
+#include "ash/wm/maximize_mode/maximize_mode_controller.h"
#include "ash/wm/maximize_mode/maximize_mode_window_manager.h"
#include "ash/wm/mru_window_tracker.h"
#include "ash/wm/overlay_event_filter.h"
delegate_(delegate),
window_positioner_(new WindowPositioner),
activation_client_(NULL),
+ accelerometer_controller_(new AccelerometerController()),
#if defined(OS_CHROMEOS) && defined(USE_X11)
output_configurator_(new ui::OutputConfigurator()),
#endif // defined(OS_CHROMEOS) && defined(USE_X11)
// Destroy maximize window manager early on since it has some observers which
// need to be removed.
+ maximize_mode_controller_.reset();
maximize_mode_window_manager_.reset();
// AppList needs to be released before shelf layout manager, which is
nested_dispatcher_controller_.reset(new NestedDispatcherController);
accelerator_controller_.reset(new AcceleratorController);
+ maximize_mode_controller_.reset(new MaximizeModeController());
#if defined(OS_CHROMEOS) && defined(USE_X11)
magnifier_key_scroll_handler_ = MagnifierKeyScroller::CreateHandler().Pass();